Principles of User Interface Design
User Interfaes are human-computer and are the focus if this chapter
System Interfaces are machine-machine and are dealt with as part of systems integration
The Principles of User Interface Design:
- Layout of the screen, form or report: The arrangement of items on the screen
- Content Awareness—how well the user understands the information contained
- Aesthetics—how well does it appeal to the user: Interfaces should be functional, inviting to use, and pleasing to the eye
- User Experience—is it easy to use?
- Ease of learning
- Significant issue for inexperienced users
- Relevant to systems with a large user population
- Ease of use
- Significant issue for expert users
- Most important in specialized systems
- Ease of learning and use of use are related
- Complementary: lead to similar design decisions
- Conflicting: designer must choose whether to satisfy novices or experts
- Consistency—refers to the similarity of presentation in different areas of the application
- Minimal User Effort—Interfaces should be designed to minimize the effort needed to accomplish tasks
A common rule is the three-clicks rule- Users should be able to go from main menu of a system to the information they want in no more than three mouse clicks
References
Alan Dennis, Barbara Haley Wixom and David Tegarden . (2015).Systems Analysis & Design, An Object-Oriented Approach with UML . 05 th Edition. John Wiley & Son, Inc.. Hoboken, NJ. ISBN: 9781118804674 .