School of Information Systems

6 Innovation Principles

6 Innovation Principles

Innovation principles are guidelines that an organization adopts as a basis for innovation activities. They are typically considered foundational statements that are intended to guide innovation decisions, culture, programs and projects. The following are general innovation principles that have achieved widespread adoption.

  1. Creativity of Constraints

The principle that well-designed constraints often spark creative results. Counters the common idea that creativity is boundless and unrestricted. Most examples of works that are considered creative genius were developed in a framework of constraints. For example, music is almost always based on constraints such as a harmonic framework, chord progression, conventions, style, genre or tradition.

Customer Focus Valuable innovations fulfill customer needs and wants.

  1. Design for Scale

Designing things to be useful to a great number of people. Design for scale also implies that innovations benefit from economies of scale, meaning that unit cost drops as you produce more.

Design for Sustainability Aligning design with the sustainability values of your organization such as designs that are reusable, made of low-impact materials, recyclable, resource efficient and produced without harmful byproducts.

  1. Fail Often

Fail often is a method of innovation that tests a large number of fearless ideas with the reasonable expectation that most will fail and a few will succeed. According to the fail often method, a lack of failure is a sign that you’re not pushing hard enough to innovative.

Fair Well Fail well is the design of tests to fail quickly, cheaply and safety. It is used by innovation methods such as fail often to minimize the impact of innovation testing.

  1. Feedback Loop

An iterative process of using feedback from sources such as customers to quickly improve an innovation.

Innovation Ability The principle that innovation is an ability that is related to other abilities such as problem solving, design and divergent thinking. Innovation is widely considered a tacit ability that is difficult to detect with standardized testing.

  1. Innovation Culture

An organization’s values, norms, habits, history, symbols and work environment impact its ability to innovate. Based on the observation that some corporate cultures are able to generate a steady stream of valuable innovations while others struggle.

  1. Innovation from Anywhere

The principle that innovation can come from anywhere. Typically applied by creating processes that are accessible to all your employees to submit innovations for evaluation and testing. In many cases, customers, partners and the community may also be invited to submit innovations. Such processes may include incentives for successful innovation.

Measure and Improve The principle that each innovation be measurable. A means of measurement is often basic criteria for accepting innovations for evaluation.

Sumber: John Spacey, January 24, 2016

Arilla Nurmoslim